With help of Tradition, your cities will grow very fast. Fast production, gold and science will raise your civilization into a powerhouse. This strategy is focused on getting luxuries as fast as you can and use them to finance your expansion.
Part 1 : The expansion. Turn 0-60(Get 4 cities and CBs)
-Tradition opener
-Legalism
-Monarchy
-Landed Elite
Monarchy before Landed Elite because the extra happiness and gold will help you to sell more luxs and upgrade more archers.
AH or mining--->pottery--->2 lux techs(under capital, mining luxuries included)--->Archery--->lux tech--->construction
AH first if trapping ressources around or no mining/chopping required early. If not, start with Mining-Pottery. Some starts are more rough than others. Sometimes you get some jungle starts and you need BW to advance. If you need BW, skip AH. Pottery can be 3rd if you build a 2nd warrior before shrine.
-Settler
-Settler
-Worker
-Archers upgrade
Settlers before worker. More gold and production earlier from new cities is better than an early worker. The saving gold opportunity reduces settlers cost. You can rush buy a 2nd worker if you have a lot of luxuries and traders.
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Now, your first worker will get out around turn 20. You need 500
If you can settle your 2nd city on a luxury, do it now. Sell luxury and try to buy another settler around turn 40 after a 2nd lux improved into capital. Buy worker as soon as you can after these 2 settlers. A last settler will get out of the capital around turn 40-45. Steal a worker from a cs. Little diplo hit, but huge improvement for the game in process. Remember that these CBs can get you more cities!
At deity it's useful to get a pantheon from the help of your first shrine(capital). But getting a religion is a lot more difficult. Skip other shrines if you feel that it will be impossible to get a religion. But an early religious ally can change your mind. Some civs are well suited about getting a religion at deity. Ethiopians, Mayans and Celts are some good candidates.
You can get 6 to 8 archers from 4 cities. I prefer shrines after 1st archer to get a chance for a religion later.
construction-writing-BW-philo-IW-Metal Casting
Aristocracy
Oligarchy
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At Prince or below, getting gold can be a lot more difficult. Build a 2nd settler from capital and buy only one.
At Emperor or below, you can go for writing and philo before construction. Archers will be sufficient for defense(build 3-4 of them) until construction.
At immortal or below, you need a minimum of 4 CBs to ensure good protection for 1vs1.
At deity, it's better to get 6-7 CBs.
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